Travel
How to get around — ender pearls, runes, sign teleporters, lapis elevators, Nether portals.
Travel here is a toolkit of things you build and step on, not a list of typed commands. Five in-world systems cover everything from a 30-block hop to a map-spanning Nether haul. Two fallback commands exist when you genuinely need them, but they're the back of the toolbox, not the front.
The five in-world systems
| Method | Range | Cost |
|---|---|---|
| Ender pearls | ~30 blocks ground, more thrown high | 1 pearl + a bit of damage |
| Runes | emerald-block pads, any same-dimension distance, mob-friendly | 3 hunger + 2 emerald blocks |
| Sign teleporters | sign-pad to sign-pad, any same-dimension distance | 1 sign + 1 block |
| Lapis elevators | vertical, up to 60 blocks per hop | 2 lapis blocks |
| Nether portals | long-distance via 1:8 compression | obsidian + flint+steel |
When to use which
- Short hops — ender pearl
- Free repeating point-to-point — sign teleporter (build once, use forever)
- Mob transport, important trips, public rune networks — runes
- Multi-floor base — lapis elevator
- Map-spanning — Nether hub
What this section covers
- Ender pearls — best practices, where to farm
- Runes — emerald-block pads with mob transport
- Sign teleporters — sign-pad to sign-pad
- Elevators — lapis-block vertical hops
- Nether portals — long-distance via 1:8 compression
Why this is the toolkit
Distance matters here. The world rewards going far — for that to mean anything, getting there has to mean something. Hence: ender pearls for hops, runes and sign teleporters for committed routes, Nether hubs for map-spanning, lapis elevators for vertical work. Setup costs that keep the wilderness wild and reward players who put real infrastructure into the world.
See also
- Recovery chests — what happens to your stuff on death
- Building & claiming — the convention this travel system supports
- Runes — the headline travel system, in detail
Chest locks
Protect a chest with a sign — only you (and people you list) can open it. Works on chests, doors, trapdoors, and other containers.
Runes
A craft-based teleport system. No commands. Engrave a rune with a memory, build it into a block, step on to teleport. Plus throwable potions, arrows, and chest hubs.