Sunday Market
Enchantments

Weapon enchantments

Lifesteal, first-strike, status effects, multi-mob bonuses. Custom enchantments for swords and axes.

Weapon enchantments on Sunday Market turn vanilla swords and axes into specialized fighting tools. Some boost damage in specific situations. Some give you sustain. Some apply status effects. Some shine in PvP, others in PvE, some in both.

This page covers the most prominent. The full set lives in the world to discover.

Damage-shaping enchantments

Last CallSignature

Lvl 3
SwordAxe

Sunday Market's signature. +15/30/45% melee damage when you're below 25% HP. See its dedicated page: Last Call.

First Strike

Lvl 3
SwordAxe

Bonus damage on the first hit in a combat encounter. Resets after a few seconds without combat. Encourages opening with a heavy swing.

Great for ambushers and patient fighters. The level-3 first strike on a Sharpness V netherite sword can one-shot some mobs — if you make the first hit count.

Finishing

Bonus damage to low-HP enemies. The opposite of Last Call's "you're hurt" trigger; this fires when the target is hurt. Useful for closing out fights efficiently.

One For All

Bonus damage proportional to how many other enchantments your weapon has. The more enchanted, the harder it hits. Encourages stacking — a sword with 5 enchantments hits noticeably harder than one with 2.

Goliath

Bonus damage based on the size or HP of the enemy. Hits bigger, tankier enemies harder. Pairs well with boss fights and tougher mob encounters.

Cubism

Bonus damage to spider-family mobs — spiders, cave spiders, silverfish, endermites. Niche but extremely effective in spider-spawn dungeons.

Ender Slayer

Bonus damage to endermen, endermites, the Ender Dragon, and other End-themed enemies. Great for End-trip loadouts.

Sustain enchantments

Lifesteal

A portion of damage dealt is returned as healing. Trades raw damage for sustain. Especially good against mobs with no significant counterattack — mining-while-mob-fighting, swarms of hostile crowd.

A Lifesteal + Mending + Unbreaking sword keeps you alive longer in extended fights than raw damage alone.

Adrenaline

Bonus stats while you're at low HP. Different from Last Call — Adrenaline gives you broader benefits (speed, damage, mining speed) below a threshold, not just melee damage.

Status-effect enchantments

These apply Minecraft status effects on your hits.

Bleed

Causes the target to bleed for damage over time. Stacks with multiple hits.

Frost

Slows the target on hit. Useful for kiting fast mobs or chasing a fleeing player.

Stun

Brief immobilization on hit. Cooldown between procs.

Confusion

Applies Nausea / blindness to the target. Disorients players in PvP.

Wound

Reduces target's damage output for a few seconds. Trades-off raw damage for survival.

Skull Puncture

Bonus damage on critical hits — leans into the vanilla critical-hit system.

Specialty / themed enchantments

Soul Storm

Themed area-effect attack — additional hits on nearby enemies in a small radius.

Shura

Multi-target swing bonus. Pairs well with vanilla Sweeping Edge for crowd-control.

Slaughter

Bonus damage to all hostile mobs. Generic but strong.

Haunting

Themed ghost / undead damage bonus.

Ninja

Stealth enchantment — partial invisibility or reduced detection radius. Good for ambushers.

Thor

Lightning strikes the target on hit (chance-based). Themed, dramatic, occasionally useful.

Charge

Bonus damage after a sprint or distance run. Rewards mobile fighters.

What works on axes vs swords

Most custom weapon enchants work on both swords and axes. A few are sword-only or axe-only depending on the design (e.g., axe-specific enchants might focus on the wider-arc swing of an axe).

The enchant book or the in-game enchant description will tell you which weapon types it applies to.

Stacking strategies

"All-rounder" sword

Sharpness V + Last Call III + Lifesteal II + Mending + Unbreaking III. Hits hard, sustains, scales with low HP, lasts forever. Foundation kit for serious players.

"PvP" sword

Sharpness V + First Strike III + Frost II + Mending + Unbreaking III. Heavy opener, slow the target, finish them before they recover.

"PvE swarm" sword

Sharpness V + Sweeping Edge III + Slaughter III + Lifesteal I. Crowd-control + sustain for mob brawls.

"Boss" sword

Sharpness V + Goliath III + Last Call III + Mending + Unbreaking III. Heavy hit on tanky enemies, scales with low HP for the inevitable boss-mid-fight clutch.

Conflict rules

Some enchants conflict — you can't have two damage-boost enchants from the same family on the same weapon. Vanilla Sharpness, Smite, and Bane of Arthropods conflict with each other (vanilla rule); some custom families have similar exclusion.

The enchanting table won't roll conflicting combinations on a single item, and the anvil will refuse to combine conflicting books.

Pick one per item — the rest can't coexist.
  • SharpnessSmiteBane of Arthropods

See also

How to Join Sunday Market

Server address

marketsunday.com
  1. 1Launch Minecraft Java Edition.
  2. 2Click Multiplayer.
  3. 3Click Add Server.
  4. 4Server Name: Sunday Market. Server Address: paste the address above.
  5. 5Click Done, then double-click the entry to connect.
  6. Any client from 1.7 upward works — the version-translation layer maps older and newer clients to the server's Minecraft 1.21.