Crossplay
How Sunday Market shares one world between Java and Bedrock — no Java account needed for Bedrock players.
Sunday Market is fully crossplay. Java players and Bedrock players see each other in chat, share the world, share the economy, fight side-by-side, trade items. The two editions of Minecraft are bridged on the server side — your client doesn't need any mods or special setup beyond pointing at the right address and port.
What this section covers
- How it works — the bridge, the auth, the differences
- Bedrock tips — controller layout, touch UI, mouse-keyboard on Bedrock
- Version compat — what client versions can connect
Quick reference
| You're on | Use this address | Port |
|---|---|---|
| Java Edition | marketsunday.com | 25565 (default) |
| Bedrock (mobile, Win10/11, console) | same host | 19132 (UDP) |
Bedrock players: don't need a Java account. The bridge handles auth automatically; your Bedrock identity is what shows in chat.
What's identical between editions
- Chat (you can
/msgbetween editions, you see each other in/list) - Economy (
/balance, shops,/pay, trade window — all shared) - World (one shared overworld, Nether, End)
- Ranks (auto-promoted by hours played, regardless of edition)
- Welcome kit, custom enchantments, brewing, runes, sign teleporters — all work the same on both editions
- Player kills count cross-edition (a Bedrock player can be killed by a Java player and vice versa)
What's slightly different
Bedrock has its own UI conventions (chest grids look different, the inventory slots are arranged by Bedrock's pattern). The bridge translates between formats so the content is the same; the appearance is native to your edition.
A few extremely niche items (mostly admin-built ones with Java-only NBT) may render as the closest vanilla equivalent on Bedrock. Day-to-day play, you won't notice.