Staff & reports
Staff hierarchy, the `/helpop` reporting system, the appeals process.
Staff exists to keep the server running smoothly — moderation, configuration, technical issues. Most staff interaction with players happens through /helpop (the report system). This page covers the staff structure and how to interact with them.
The staff hierarchy
| Rank | Color | Authority |
|---|---|---|
| Helper | yellow | Triages tickets, handles minor moderation |
| Moderator | magenta | Helper toolkit + bans + region tools |
| Admin | red | Full configuration access |
| Owner | deep red | Final say on everything (Mothra) |
Staff colors are reserved. You can't pick yellow / magenta / red / deep red as your /nick color, and names matching admin, moderator, mod, owner, helper, staff are auto-blocked at nick-time.
How staff is appointed
Staff are manually appointed by Mothra (or by Admin staff with Owner approval). Criteria:
- Long-term active player (months, not days)
- Demonstrated good judgment in conduct
- Available for the time commitment
- Trusted by the community
You don't apply for staff. If you're a fit and a position opens up, staff reaches out to you. If you ask to be staff, the answer is usually no — applications signal "I want power," which is the wrong reason. Genuine fit signals "I want to help."
The /helpop system
/helpop <description>This is the way to contact staff. Whatever your issue, this is the entry point.
Use cases:
- Reporting a player for griefing, harassment, cheating
- Requesting region protection for a community build
- Bug reports (in-game bugs, plugin failures)
- Stuck or trapped (terrain glitch, can't get out)
- Lost items / chests that need investigation
- Questions about rules that the wiki doesn't answer
A /helpop message goes to all online staff. Staff sees who sent it and reads the description.
Response times
Best effort. We're not 24/7 staffed; response time depends on who's online and how busy.
| Issue type | Typical response time |
|---|---|
| Active emergency (griefing in progress) | Minutes if staff online |
| Player report (after the fact) | Within a few hours |
| Region protection request | 24–48 hours |
| Bug report | Acknowledgment within a day, fix when feasible |
| Rules question | Within a day |
| Long investigation case | Days, with progress updates |
If your issue is urgent and /helpop doesn't get a fast response, no other channel is faster. Staff will get to it.
What to include in a /helpop
The more context, the faster staff can act:
- Who is involved (player names if you know them)
- What happened (specific actions, specific items, specific damage)
- When it happened (time of day if recent; rough date if older)
- Where it happened (coordinates if possible — F3 in Java, map in Bedrock)
- Evidence if you have it (screenshots, video clips you can share via Discord/upload)
A vague "someone griefed me" is harder to investigate than "Player X destroyed my base at coordinates -1234, 64, 5678 around 8pm tonight; here's the screenshot."
Confidentiality
Reports are confidential. The reported player is not told who reported them. Staff investigates without naming the reporter.
If a reported player tries to retaliate against suspected reporters, that's a separate offense.
Appeals
If you think a punishment was wrong, you can appeal.
How to appeal
The appeal format depends on the type of punishment:
- Mute or kick:
/helpop appeal: <reason>(you can still chat to staff via/helpopeven when muted) - Tempban: appeal via Discord or the configured appeal email/forum
- Permaban: appeal via the same external channel
The appeal channels are listed on the marketing site or shared by staff when the punishment is issued.
What to include in an appeal
- The punishment you received
- Why you think it was wrong (false positive, misunderstanding, mitigating context)
- What you've learned or will change if it was your fault but the punishment was severe
- Any evidence (screenshots, witnesses)
What appeals can do
- Reverse a punishment entirely (false positive cases)
- Reduce a punishment (tempban shortened, etc.)
- Confirm a punishment (with reasoning explained)
- Escalate (if the appeal includes new info that makes the offense worse)
Most appeals get a clear answer within a few days. Some take longer for complex cases.
What appeals can't do
- Make staff like you better — appeals are about the punishment, not relationships
- Avoid future punishment — if you reoffend, the prior infraction still counts
- Get private staff conversations — staff conversations are not shared
Staff abuse
If you believe a staff member is abusing their authority (favoritism, unfair punishments, personal vendettas), you can:
/helpopdescribing the issue (will be seen by staff but escalated above the accused)- Direct contact via Discord with Owner (Mothra) for serious cases
- Document the alleged abuse (screenshots, time stamps)
Staff abuse is taken seriously. Owner reviews accusations directly.
What staff WILL do
- Enforce the rules consistently
- Help with stuck-in-terrain issues
- Investigate griefing with rollback tools
- Run events occasionally (community contests, build challenges)
- Make config changes that improve the experience
- Communicate about server downtime, updates, balance changes
What staff WON'T do
- Take sides in player disputes that aren't about rule violations
- Reverse PvP losses unless cheating was involved
- Give you items (no creative-mode handouts; everything is earned)
- Promote you to a rank you haven't earned
- Settle personal grievances that don't involve server rules
- Sell ranks or perks for real money — staff don't accept payment, ever
Why this matters
The staff system is designed to keep the world honest without micromanaging it. Most player issues self-resolve through community norms. Staff exists for the cases where norms aren't enough — griefing, harassment, cheating.
A small dedicated staff serving thousands of player-hours works because the rules are short and the community largely self-regulates. Staff is the safety net, not the police.
See also
- Rules index — the full ruleset
- Conduct — what to report
- Building & griefing — the most common report type
- Exploits & cheats — what gets the heaviest staff attention