Auto-smelt & auto-pickup
Mined items go straight to inventory. Smeltable ores arrive as ingots. Skip the "walk back over your loot" step.
Two related features that work together: auto-pickup sends mined / killed drops straight to your inventory (no item-on-ground stage), and auto-smelt smelts smeltable ores at mine-time so you get ingots directly.
Together: mine an iron ore, get an iron ingot in your inventory. No furnace, no walking back over the drops, no hopper trail.
Auto-pickup
When you break a block or kill a mob, the resulting drops normally fall to the ground as item entities. Auto-pickup routes them straight to your inventory instead.
The advantages:
- No bending down to grab loot — you keep moving
- No drops despawning if you wandered off — they're already inventoried
- No item entities on the ground — fewer entities = better TPS for everyone
- No "loot too far away to pick up" problem
Auto-smelt
When you break an ore that has a vanilla furnace recipe, the drop arrives already smelted. → . → . Cooked food versions instead of raw, etc.
Skips the entire furnace step for ores. You don't need a furnace at all for basic ore processing — just mine, get ingots.
Toggle per-player
Default: both on.
/autopickup/autosmeltSome players prefer manual control for specific reasons:
- Auto-smelt off — when you want raw ore for crafting (e.g., raw iron blocks for storage compression)
- Auto-pickup off — when you're testing item drop mechanics or want drops to interact with hoppers naturally
Inventory full?
If your inventory is full when auto-pickup tries to deliver:
- By default: drops continue normally to the ground
- Configurable: some setups make excess items destroy themselves — set this only if you want to enforce strict inventory limits
If you find your inventory fills up fast, that's a signal to:
- Carry a backpack (
/backpack) for extra space - Set up auto-unload (see Inventory tweaks)
- Make more frequent stops at base
Pairing with mining tools
Hammer + auto-smelt
Mine a 3×3×5 iron deposit with a hammer. All 45+ blocks of iron-bearing ore arrive as smelted iron ingots in your inventory. One click = a stack of ingots.
Add Smelting Touch enchant for the same effect on enchanted hammers. Stack auto-smelt + Smelting Touch enchant + Telekinesis enchant for triple-redundancy: even if one path fails, the others catch.
Hammer + auto-pickup + Vein Miner
Mine the visible with a Vein Miner pickaxe. The vein extends past the hammer's swing area, but Vein Miner picks it up. Auto-pickup delivers the whole vein to your inventory. One click = stack of .
Sword + auto-pickup
Kill a mob. The drops (bones, gunpowder, etc.) arrive in your inventory automatically. No "walk back over the corpse" step.
Compatibility with other plugins
Some plugins want to interact with item drops directly (sorting chests, mob-grinder hoppers). Auto-pickup may bypass these.
If you have a mob farm with hoppers, disable auto-pickup for that activity (it'll be off by default if you toggle it). Otherwise the mobs you grind will deliver drops to your inventory instead of the hoppers.
What it doesn't do
- Doesn't auto-collect from chests — you still have to open chests manually
- Doesn't auto-store — items arrive in your inventory; you have to put them away
- Doesn't break blocks at range — you still have to actually swing
- Doesn't violate inventory rules — full inventory still drops items; configurable behavior
Combined effect
The complete "easy mining" stack:
- Auto-best-tool picks the right pickaxe for the block
- Hammer mines a multi-block area
- Vein Miner extends the swing to the rest of the vein
- Auto-smelt converts ores to ingots
- Auto-pickup delivers everything to your inventory
One click → 45 blocks broken → 50+ smelted ingots in your inventory. The mining loop becomes pure exploration and decision-making, not "manage the swing-and-pickup ritual."
See also
- Auto-best-tool — the upstream feature
- Hammers — for the multi-block swing
- Tool enchantments — Vein Miner, Telekinesis, Smelting Touch
- Inventory tweaks — auto-unload to chests for the next step